Friday, 25 November 2016
Wednesday, 23 November 2016
(Coursework) come home Erin
For the part of our film opening where Erin is shown watching a "come home" plea made by her friends, we filmed a real scripted video. We had to create realistic missing posters, scripts for our dialogue and a suitable setting. We also decided to use a lower quality camera, to make it seem realistically home made.
The finished video turned out the way we wanted, although it took some time to complete it - learning the script was quite difficult, as was acting in front of the camera. As a result we have a fair few outtakes.
Monday, 21 November 2016
Risk assessment
RISK HAZARD PREVENTION
Fire Getting burnt/ Tie hair back, be careful generally, have water nearby
setting fire to nearby
objects
Night time Tripping hazard Use torches
Heavy Potential back strain Help each other, lift with a straight back & bent knees
equipment
Fire Getting burnt/ Tie hair back, be careful generally, have water nearby
setting fire to nearby
objects
Night time Tripping hazard Use torches
Heavy Potential back strain Help each other, lift with a straight back & bent knees
equipment
Labels:
planning
Panophobia Moodboard (coursework)
This is a series of images which represent and provide inspiration for our film opening. Collectively they capture the mood we're trying to create for Panophobia, with the images showing friendship, fire, 35mm photos and travelling.
Thursday, 17 November 2016
Both of these music videos are inspiration for the montage part of our film opening - when imagining the specific way we wanted to do the montage (hand-held camera, steady shots using a tripod etc), watching these videos gave us an idea of how we want it to look.
Like the first video, we plan to use a lower quality camera (either a small digital camera or an iPhone camera) to make the footage appear more natural and less staged, as it would with a high quality camera.
The second video gave us the idea of filming in an arcade, as I personally really liked the way the colours and lights look on camera, and we all agreed it would be a place we are naturally able to have fun, which would translate well on film into a realistic performance.
Like the first video, we plan to use a lower quality camera (either a small digital camera or an iPhone camera) to make the footage appear more natural and less staged, as it would with a high quality camera.
The second video gave us the idea of filming in an arcade, as I personally really liked the way the colours and lights look on camera, and we all agreed it would be a place we are naturally able to have fun, which would translate well on film into a realistic performance.
Labels:
research
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